discussion

Campaign by Frekld

Moderator: DMs

Re: discussion

Postby astromor » Tue May 17, 2011 11:47 pm

My dagger creates light from my light spell.
The light fills the target's space and all
squares within 4 squares of it. Putting out the
light is a free action

I detect magic on the menstruating gargoyle end of the room.

Is that a box in the upper right side of the temple? Can I check the large pile of rubble and that box? If the rubble looks boring then I detect magic on the mural.
astromor
 
Posts: 54
Joined: Fri Apr 15, 2011 9:22 pm

Re: discussion

Postby FrekldThunder » Wed May 18, 2011 7:53 am

The intro thread is updated with the description of the northern end of the temple.

Busty detects faint magic in the vicinity of the statue's base.
FrekldThunder
 
Posts: 105
Joined: Fri Apr 15, 2011 9:41 pm

Re: discussion

Postby xandersdad » Wed May 18, 2011 8:24 am

if there is some question about future availability (matt), you can start, and we can finish up using your character.
xandersdad
Site Admin
 
Posts: 162
Joined: Fri Apr 15, 2011 8:58 pm

Re: discussion

Postby astromor » Wed May 18, 2011 9:09 am

Is this magic like a creature under the base, a magical compartment, magical door, or some magical item under the statue?
I check for magical traps, then look for magical compartments or doors including secret doors.

This might be a good time to bring this up, I gave everyone a white dragon scale with an arcane mark on it so I can magically identify everyone. Please let me know if anyone in our party doesn't have their mark.
astromor
 
Posts: 54
Joined: Fri Apr 15, 2011 9:22 pm

Re: discussion

Postby xandersdad » Wed May 18, 2011 2:39 pm

so we shooting for sunday?
xandersdad
Site Admin
 
Posts: 162
Joined: Fri Apr 15, 2011 8:58 pm

Re: discussion

Postby FrekldThunder » Wed May 18, 2011 10:02 pm

I'd say yes.
FrekldThunder
 
Posts: 105
Joined: Fri Apr 15, 2011 9:41 pm

Re: discussion

Postby RoundeyeSamurai » Sun May 22, 2011 11:34 am

FrekldThunder wrote:Oh, one more thing - light is going to become an issue soon, with the sun setting.

Noodles - do the adventurer's kits contain torches and oil? Is that a given?

Yes.

I will be home tonight for the game, time is 9:00pm as usual, right?
I'm the DM, Deal with it!
RoundeyeSamurai
 
Posts: 145
Joined: Sat Apr 16, 2011 9:45 am

Re: discussion

Postby Notelrac » Sun May 22, 2011 5:52 pm

I'll check around the gargoyle and around the center of the room for traps.
Notelrac
 
Posts: 22
Joined: Sat Apr 16, 2011 11:24 am

Re: discussion

Postby RoundeyeSamurai » Sun May 22, 2011 6:56 pm

I will stand in the corner and buff my horns. Pointedly staying away from the braziers and gargoyle... you know, just in case.

*Unfortunately my character doesn't really have much useful to do when searching for things :(
I'm the DM, Deal with it!
RoundeyeSamurai
 
Posts: 145
Joined: Sat Apr 16, 2011 9:45 am

Re: discussion

Postby RoundeyeSamurai » Sun May 22, 2011 10:19 pm

Since I am unconscious I think I might as well post a screen cap of Mike getting revenge for the infamous "Glue Pot Incident'" of 2011!
Screen shot 2011-05-22 at 11.13.54 PM.png
FFFFFUuuuuuucccckkkkkk!!!!!!
Screen shot 2011-05-22 at 11.13.54 PM.png (779.08 KiB) Viewed 6252 times
I'm the DM, Deal with it!
RoundeyeSamurai
 
Posts: 145
Joined: Sat Apr 16, 2011 9:45 am

PreviousNext

Return to Dead by Dawn

Who is online

Users browsing this forum: No registered users and 2 guests

cron