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Re: Encounter 5 - Discussion

PostPosted: Thu Apr 21, 2011 12:08 pm
by FrekldThunder
Kobolds speak Draconic. My character could teach Mark's a couple of phrases.

"The intruders are dead, my liege"
"Sound off, warriors!"
"So... was just thinkin' to myself, magic is super cool, so we should talk about our powers. Like... which of yours would you use first if say, a bunch of guys were to come running into the room about now....?"
"Donde este el bano?"

Re: Encounter 5 - Discussion

PostPosted: Thu Apr 21, 2011 12:52 pm
by astromor
Some other thoughts:

Even better, have Draw lead Rukt into the room like a prisoner to get the warrior close to the enemies. Rukt can do the talking too.

I can use Ghost Sound to make noise in the room to see what happens when the silence is broken.

It is probably best if the rogue is available to sneak into the room though.

Any guesses on what the enemy is in the last room? I guess rimetongue caller and undead.

Re: Encounter 5 - Discussion

PostPosted: Thu Apr 21, 2011 12:58 pm
by FrekldThunder
That may not be a bad idea, if for no other reason than to get Rukt close to start and then Draw can give him his axe and shield when the attack order comes down.

Re: Encounter 5 - Discussion

PostPosted: Thu Apr 21, 2011 2:26 pm
by xandersdad
I'm looking forward to tonight.

Re: Encounter 5 - Discussion

PostPosted: Thu Apr 21, 2011 2:49 pm
by RoundeyeSamurai
*makes notes*

If you guys can decide exactly what it is you are doing before hand we can save some time, I like all of these ideas, and hope you run with one of them or all of them, to both test me and test your role playing abilities. Tonight is going to be awesome.

Re: Encounter 5 - Discussion

PostPosted: Thu Apr 21, 2011 2:57 pm
by xandersdad
what time we starting?

Re: Encounter 5 - Discussion

PostPosted: Thu Apr 21, 2011 3:18 pm
by astromor
My overly detailed plan:

Main assumptions:
-Enemy is an evil spell caster, possible undead minions.
-Draw can look like Kobold leader (Draw can't speak Drakonian)
-Rukt heard the Kobold leader so knows somewhat how to sound like him
-Busty uses Prestidigitation to make Rukt and Nook look like scruffy prisoners and can have their weapons on the back of Draw for easy access.

My first choice is to have the rogue get intel.
If he is or is not spotted, then have Draw lead in "Prisoners", Nook and Rukt. Try to draw out the enemy in conversation so that Durzo can get a surprise attack on the leader. If he is spotted, Draw can pretend he is talking but Rukt can do the real overacting and then try to calm the situation by saying durzo is with Draw. Rukt can say he is bringing prisoners to the leader to give them merchant information for their freedom. Durzo should lead the attack when close enough.
....
Profit.

Goofus, Coward, and Busty hang back and watch until Durzo attacks.

Anyone want to try this plan?

Re: Encounter 5 - Discussion

PostPosted: Thu Apr 21, 2011 3:21 pm
by xandersdad
i approve of any plan that has me hiding in the back

Re: Encounter 5 - Discussion

PostPosted: Thu Apr 21, 2011 3:23 pm
by RoundeyeSamurai
xandersdad wrote:what time we starting?


8:30 EST if possible. Like when we did the delve, so we can get the logistics all out of the way and actually be rolling damage by quarter to the hour.

Re: Encounter 5 - Discussion

PostPosted: Thu Apr 21, 2011 3:24 pm
by RoundeyeSamurai
xandersdad wrote:i approve of any plan that has me hiding in the back


:lol: